The impact of digital game addiction on musculoskeletal system of secondary school children
dc.authorid | MENEVSE, OZLEM/0000-0002-5602-455X | |
dc.contributor.author | Cankurtaran, F. | |
dc.contributor.author | Menevse, O. | |
dc.contributor.author | Namli, A. | |
dc.contributor.author | Kiziltoprak, H. S. | |
dc.contributor.author | Altay, S. | |
dc.contributor.author | Duran, M. | |
dc.contributor.author | Demir, E. | |
dc.date.accessioned | 2025-02-24T17:18:56Z | |
dc.date.available | 2025-02-24T17:18:56Z | |
dc.date.issued | 2022 | |
dc.department | Fakülteler, Sağlık Bilimleri Fakültesi, Fizyoterapi ve Rehabilitasyon Bölümü | |
dc.description.abstract | Background: The widespread use of digital devices causes adolescents to spend long periods of time in front of the screen. Aims: This study aimed to analyze the impacts of digital game addiction on the musculoskeletal system of secondary school children in Kayseri. Patients and Methods: A total of 1000 healthy children have been included. A questionnaire, which has been prepared by the researchers and questions children's socio-demographic knowledge, sport habits, durations of study, types of digital tools they use to play games, using positions and durations of use, has been applied to the children. A visual analog scale was used to assess pain intensity. Game addiction has been evaluated through Computer Game Addiction Scale for Children. Results: Between computer and phone use and neck pain, a significant correlation has been found (P < 0.05). Between game addiction and wrist, back and low back pain, a significant correlation has been detected. While males use more computer, tablet and are more addicted to games, the scores of head, wrist and back pain in females have been found out to be significantly high. Conclusions: As they cause musculoskeletal problems, the higher the time children consume in front of digital devices and the more they use it in wrong posture; the more the complaints about pain are. | |
dc.description.sponsorship | Tuebitak 2209 A Support Project of University Students Domestic Research Projects | |
dc.description.sponsorship | This research has been supported by Tuebitak 2209 A Support Project of University Students Domestic Research Projects. | |
dc.identifier.doi | 10.4103/njcp.njcp_177_20 | |
dc.identifier.endpage | 159 | |
dc.identifier.issn | 1119-3077 | |
dc.identifier.issue | 2 | |
dc.identifier.pmid | 35170440 | |
dc.identifier.scopus | 2-s2.0-85124680546 | |
dc.identifier.scopusquality | Q2 | |
dc.identifier.startpage | 153 | |
dc.identifier.uri | https://doi.org/10.4103/njcp.njcp_177_20 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14440/927 | |
dc.identifier.volume | 25 | |
dc.identifier.wos | WOS:000761449300005 | |
dc.identifier.wosquality | Q3 | |
dc.indekslendigikaynak | Web of Science | |
dc.indekslendigikaynak | Scopus | |
dc.indekslendigikaynak | PubMed | |
dc.language.iso | en | |
dc.publisher | Wolters Kluwer Medknow Publications | |
dc.relation.ispartof | Nigerian Journal of Clinical Practice | |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | |
dc.rights | info:eu-repo/semantics/closedAccess | |
dc.snmz | KA_WOS_20250201 | |
dc.subject | Addiction | |
dc.subject | child | |
dc.subject | digital game | |
dc.subject | musculoskeletal system | |
dc.subject | pain | |
dc.title | The impact of digital game addiction on musculoskeletal system of secondary school children | |
dc.type | Article |